dinsdag 28 april 2009

Pasta Prototyping Bitch!

Today we came together at my place (Tom) and had another very fruitful meeting.

I'll tell ya, if every paper prototype session would be like this, we would do it quite often! In fact, every freakin' day!

We came together around 1.30 PM, drank some coffee and tea and immediately started discussing some of our main issues, namely gameplay and the 3 different sections. After some inventive use of props like chairs and vacuumcleaners, we cleared these issues in a matter of minutes. Most of the time was spend smoking, drinking and spamming each other with "yo momma" jokes.

Here's a collage of some of the pictures made today, I think it may make some sense then :P

Not unimportantly, here's the paper prototype. Here we tested multiple angles, testing what is interesting (or not). Or what we can do at fast turns, for example. It's all still very open.

And finally, here's a videoclip of some brainfarts. Viewer discretion is advised (it also may smell funny), because there are some explicit clips of stupidity displayed. But hell, we had a lot of fun and made some very important decisions today. Yeah!

2 opmerkingen:

  1. Ah men some of that was really awesome! For the record, we all thought is was funny so no hiding from saying things like: "Oh that! that was Tom!" Why? Really guys some of this stuff is really childish (but funny).

    ps. I wasn't in this clip -D

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  2. ...You really did a great job editting me into those clips! I wasn't even in Overvecht that way. You're just trying to ruin my reputation as a hardass, aren't you?

    But all kidding aside, it was an awesome day. Great thoughts, good company, lovely food and well... beer. I was amazed at how well a simple shoebox filled with pens and coasters helped generating an idea. We need to do more of this. And document it with pictures and video. Not because they're most relevant, but they are the most fun ;)

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